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Dawn of War ISF奇迹MU页游I 1.1.0 Patch内容公开(2)

作者: 经典奇迹网页版 来源:www.53ART.org.cn 发布时间:2020-09-09

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* Fixed AI Dreadnought combat vs buildings.
    * CPU players now have a number associated with their names.
    * The AI no longer considers unconscious hero a military target.

Ranking and Online Stats

* Fixed how Leaderboards are sorted.
    * Fixed matchmaking. TrueSkill rank should properly be updated in TeamBattle games, and stats should be more reliable when being recorded.
    * Fixed an issue where the leaderboard screen wasn't sorting data properly when using the friends filter.
    * Fixed a problem where unit score doesn't reflect appropriately in the post-game score.

Custom Games

* Fixed an issue where games would not get cleared properly from the public games screen.
    * Victory Point Control load screen tips will no longer show up if the Annihilate win condition is chosen.
    * Fixed a bug where the Hero Select screen wasn't remembering the correct heroes when assigning players between multiple open slots.
    * Rank point bar, level, and title are no longer displayed in the post game stats screen in unranked games.

Find a Game

* Added the ability to kick people from a party.
    * Added countdown information to the hero selection screen.
    * Fixed a bug where a player's visual MP rank unlocks were incorrectly displayed in the select hero screen.
    * Fixed a bug where the rank in the party panel was always the Space Marines rank no matter what race was selected.
    * Post Game advancement countdown no longer occurs unless the user is in a party.
    * Matchmaking now has a preference for lower pings.
    * Fixed a bug where it was possible for players with different data to end up matched together.

Localization

* Scaleform IME is now supported for Traditional Chinese.
    * Fixed a bug where event updates were displayed in the host's language when viewing the events prior to the client joining the game session in the Event Log from the Battle Barge.
    * Fixed a bug on Debriefing screen where French wasn't fitting in the available space.
    * Polish Readme now displays in proper language.

Stability

* Fixed a rare multi-threading crash involving co-op synchronization.
    * Fix for a crash that occured when you tried to cancel a base upgrade after the base had been destroyed.
    * Many memory fragmentation improvements, which should alleviate a number of out of memory crashes.
    * Fixed a bug where the game could crash after viewing a completed campaign, deleting it, and then backing out to the main menu.
    * Settings that were invalid in the UI could still occur if set manually in configuration.lua, now the settings are validated in the same way as the options menu UI.
    * Fixed a crash when client accepts Co-Op game invitation on Game List Screen.
    * Fixed a bug where the game freezes on Main Menu when player signout from the Windows Live Profile on the confirmation message of Save and Exit to Window from the Battle Barge.
    * Fixed a bug where the game crashed to desktop when a user clicked on Invite Friend after unplugging their LAN cable on delete a Campaign window.
    * Fixed a crash that would occur when people ranked up to level 60.
    * Fixed a multithreading crash in the UI on game exit.
    * Reduced the frequency of checking Steam authentication - it was causing users who momentarily lost their connection to Steam to be ejected from a game in progress.
    * Fixed a deadlock that could occur in low latency situations.

Achievements

* Fixed a bug where it was possible to grant achievements to players that hadn't rightfully earned them.

Campaign

* Added a "Squad Summary" screen to the mission debrief.
    * Fixed a bug where the cursor disappeared after inviting a client to the game, and then declining the request once he accepts.
    * Fixed a bug where the host loses his mouse after kicking a client during an NIS.
    * Finishing the campaign no longer removes the save game from the final mission.
    * Fixed an inverted badge on a piece of campaign wargear.
    * Fixed a bug where global abilities replenished when the client dropped.

Army Painter

* Colours with high specular values will now have a more accurate swatch colour in the Army Painter.
    * Fix issue with DLC badges being visible when they weren't supposed to be.

Replays

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